Things break! Don’t make changes at the last moment.
Ran down to one set cause a just pin snapped off the connector.

Broke a snap-fit peg while trying to fit the components into their slot.
Standardize all your parts as much as possible, so you know that one can replace the other. An attempt to fix a part that miss printed.

Would be interesting to add create a circuit board to hold all the components in place to make sure they do not move around even with the harshest of throws and create solid mounting points that hold the electronics in place.
The 3D print shelves work great to hold them in place, but longitivtiy and amount of maintenance is not viable. generally fixing one thing lead to breaking another.
The biggest impact was the new configuration leading to conversations between strangers rather than focusing on the interactions. The space became a space to unwind and ease in, isn’t that what a home should focus on? Is that what the playful home is actually meant to be? Did I restore the sanity of the space through this interaction, unknowingly?

The other was the battle of the Wobbles. How does a playful object suddenly become a tool to test the survival of the fittest? I had people sitting across from each other going, "Let's battle,” and spinning the Wobbles to see which one would knock the other off first.
The third was the need to stack the Wobbles on top of each other, the child like expression of play that most people wanted to find a way to stack them on top of each other…
